

Then save and viola you’ve finished your default replacement. Repeat Steps1 to 4 till all textures have been replaced. Once DDS Builder has finished building the mipmaps select Commit.’ DXT3 and DXT5 are bit larger but has better image quality. DXT1Format has the highest level of compression and as such it will degrade image quality slightly. If its 1024x1024 (ex Body texture) set it to 11.ģ. If the image is 512x512 (ex Face texture) set this to 10. The chart below shows what it all means.Ģ. And “buface” is Bady face skin for both genders. “afbodynaked-nudecut” is the Adult Female well trained body skin. The file names a pretty easy to figure out.Įx. Select Open and select the texture file you want to add. Open up the Default Replacemnt Template you want to place your custom textures into.Ģ. Importing textures into Default Replacement Template. \My Documents\EA Games\Sims 2\Projects\ folder.ģ. Enter the name of the textures your exporting. Now select the Skin Tone you want to make into a default. Select “Create Parts”->”Start New Project”->”Create Genetics” Under “Nvidia DDS Tool Folder” select Browse and find the folder where you installed DDS Tools (default folder “C:\Program files\NVIDIA Corporation\NVIDIA DDS Utilities” then click OK.Ģ.Ğxporting Textures from a custom skintone SimPE (Version used for this tutorial 0.0) and the tutorial includes pics to make it easier to make it easier to understand.ġ.

I attached the tutorial and template to this post. Default skin replacment tutorial (includes Templates and Pictuers)Īfter getting a few requests from people wanting me to make more default skins i decided to instead write up a detailed tutorial as well make some Templates to simlify it even further.
